🧊 How to Create a Liquid Glass Button in Figma Simulating Apple’s Liquid Glass effect—with optical depth, not just blur.
Most glassmorphism tutorials stop at a single blur layer. But Apple’s Liquid Glass goes further, mimicking how light moves across curved glass as your device tilts and shifts.
Want to try it instantly? Grab my free Figma file (with light + dark styles)
The result? A magnifying effect that simulates curved glass. Outer layers refract more, while the center stays crisp, creating depth and curvature without 3D tools.
💡 Step 2: Apply Edge Highlights
📍 See the left side of the diagram
Skip drop shadows. You’re painting with light.
Top-left highlight: Soft white inner shadow—simulates overhead light
All-around glow: Low-opacity stroke or glow to suggest thickness and edge catch
Bottom-right highlight: Slightly darker or more pronounced—adds contrast and weight
These aren’t fixed. On real devices, highlights shift with motion. This layering fakes that dynamic behavior in static UI, giving your button a responsive feel even when idle.
🧠 Why It Works
Most glass UI is flat. This technique creates volume, refraction, and physicality
It simulates material behavior, not just styling
The illusion isn’t in one layer—it’s in the interplay between blur and light
✨ Bonus Tip: Animate with Pressure
Using Smart Animate, gently scale or nudge the top blur and highlights on hover or tap. It creates a subtle pressure response, like light flexing across real glass.
🛠️ Try It Yourself
Grab the editable Figma file (with light and dark button styles):
It’s modular, scalable, and built entirely with native tools. No plugins. No magic. Just optics. Swap colors, tweak blur intensity, or add gradients—but keep the logic. Done right, your button won’t just look interactive. It’ll feel alive.